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The life of a motion-capture video game actor

I was talking with an old college friend of mine tonight. We'll call him John Doe. I hadn't talked to him a while, because he's been busy with his acting and filmmaking career and I've been busy writing about video games and such. We were catching up when John dropped a bombshell on me.

"You know I did a video game a few years back," he said.
"Wait, what?" I replied.
"Yup. I did the motion-capture for [Blank 1] in [Blank 2]."
"GET OUT!"

I'm completely dumbfounded because [Blank 2] is an absolutely huge title, a
classic game that has become one of the most popular titles of all time. I'm
also shocked because he did the motion-capture acting for the lead character in
this game (who was voiced by a famous actor).

Now, this is where John fills me in on some details regarding his experiences
with [blank 2] and explains why he's never told me about his work on this game
and why I can't use use the name of the title or the game developer/publisher.
See, John was told by [Blank 1] that he can't do any interviews whatsoever for
his work on [Blank 2].

"It's too bad because I could have got a lot of press about [Blank 2]," John
said. "It was a cool experience, but they threatened to sue me if I did any
interviews."

"What? Why? Is it because they're paranoid about bad press or something?" I
asked.

"They said 'We don't want a bunch of little motion-capture actors speaking for
[Blank 2] and all of us here at [Blank 1]'."

"Ouch."

[Blank 1] is a bunch of f-ing assholes," he told me. "They're just a bunch of
23-year-old brats with their heads up their asses. But hey, [Blank 2] is a
pretty good game."

Indeed, [Blank 1] is like a lot of game companies right now in that the
publisher isn't doing so well and, despite a recent history of stellar game
sales and popular titles, has a somewhat tarnished reputation.

Read between the lines, if you will.

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