Just because the Star Wars movies are over and done with doesn't mean we can't still enjoy the occasional videogame entry into the storyline. After all the games are what kept us Star Wars fans going between 1983 and 1999. LucasArts' latest Star Wars game - The Force Unleashed - introduces the new character of Darth Vader's secret apprentice and force abilities on a scale we've never seen before.

The first trailer showed the new apprentice pulling a Star Destroyer out of the sky and crashing it into the ground announcing that the title was being taken quite literally. This game would feature the Force with the kid gloves off.
This latest video discusses the technological challenge of implementing three separate systems to replicate how the real world reacts to physics. The often used Havok physics engine runs alongside Pixelux's Digital Molecular Matter and NaturalMotion's Euphoria to create a destructible yet believable world for the player to enjoy. From the looks of it we're finally getting away from the "ragdoll" physics that makes everyone look like... well... like ragdolls.
I was already looking forward to this game but seeing the technology in action makes the wait even longer.

Comments (5)
I can't wait for this game. So awesome.
Posted by Hill | January 26, 2008 2:39 PM
Posted on January 26, 2008 14:39
Man-O-Man... that looks incredible. Now, are they using a Physics Engine for the gameplay? That seems like alot of AI floating around.
Specifications would be nice. I would imagine it being multi-threaded.
Hope they use this "Tri-Force Game Engine" to create other awesome games! Maybe a nice racing game with some intense realism.
Cant wait!
Posted by Mike from NY | January 26, 2008 4:58 PM
Posted on January 26, 2008 16:58
holy crap.
i'm going to die waiting for this game...
i'll buy it the day it comes out.
Posted by Dan | January 27, 2008 5:47 AM
Posted on January 27, 2008 05:47
yeah it does look great, but if it rapes systems even more than Crysis whats the point?
Posted by J.D. | January 27, 2008 8:00 AM
Posted on January 27, 2008 08:00
Apparently they are using the Havok engine for physics, it's the one used in the Half-Life 2 games. Maybe that's why the "gravity effects" look a lilbit like the HL2 gravity gun stuff...
Posted by C0ntroller | January 28, 2008 11:09 AM
Posted on January 28, 2008 11:09